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0
votes
Won't Fix

Private variables are very hard to drag into a graph

Package: Visual Scripting Bugs

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Aug 04, 2020

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Version/s: 2.0.0a13

It's very hit and miss when trying to drag private variables from the Bolt Explorer window into the graph. Sometimes it works someti... Read more

0
votes
Duplicate

error DCICE007 is thrown when Job.WithDisposeOnCompletion is used

Package: Entity Component System (ECS)

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Nov 17, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the attached project("ECS.zip") 2. Observe the error Expected results: The field for the local captured v... Read more

0
votes
Fixed

[Quick Search] Double sided Global Illumination field is clipped with it...

Quick Search

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Nov 24, 2020

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Version/s: 2021.1, 2021.1.0a7

[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clipp... Read more

0
votes
Duplicate

Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...

OpenGL

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Nov 24, 2020

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Version/s: 2020.2

This was resolved through this PR: https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performanc... Read more

0
votes
Fixed

[Editor] MissingReferenceException when deleting a selected Particle Sys...

Visual Effects - Legacy

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Nov 24, 2020

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Version/s: 2021.1.0a3, 2021.1.0a5, 2021.2.0a1

Repro steps: 1. Create a new particle system and select it 2. Move in the scene view to make it active and press Delete to remove th... Read more

1
votes
Fixed

Lit Shader and derived ShaderGraphs do not receive lighting when using H...

Package: DOTS Hybrid Renderer

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Nov 11, 2020

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Version/s: 0.10.0-preview.21

How to reproduce: 1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene 2. Enter the Play mode 3. Observ... Read more

0
votes
Fixed

Built player takes multiple seconds to shut down

Mono

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Nov 24, 2020

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Version/s: 2020.1.11f1, 2020.3, 2021.1

Reproduction steps: 1. Open the attached "case_1295072.zip" project 2. Build and Run the SampleScene 3. Close the build Expected re... Read more

0
votes
Fixed

[2D][Tilemap] NullReferenceException in console when grid component is d...

2D

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Nov 25, 2020

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Version/s: 2020.2.0b13, 2021.1.0a7

[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component... Read more

1
votes
Fixed

Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...

Editor - Functionality

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Nov 23, 2020

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Version/s: 2018.4, 2019.4.0f1, 2021.1

How to reproduce: 1. Open the user's attached "Time.unscaledTime Bug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode... Read more

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