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Private variables are very hard to drag into a graph
It's very hit and miss when trying to drag private variables from the Bolt Explorer window into the graph. Sometimes it works someti... Read more
error DCICE007 is thrown when Job.WithDisposeOnCompletion is used
How to reproduce: 1. Open the attached project("ECS.zip") 2. Observe the error Expected results: The field for the local captured v... Read more
[Quick Search] Double sided Global Illumination field is clipped with it...
[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clipp... Read more
Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR: https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performanc... Read more
[Editor] MissingReferenceException when deleting a selected Particle Sys...
Repro steps: 1. Create a new particle system and select it 2. Move in the scene view to make it active and press Delete to remove th... Read more
Lit Shader and derived ShaderGraphs do not receive lighting when using H...
How to reproduce: 1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene 2. Enter the Play mode 3. Observ... Read more
Built player takes multiple seconds to shut down
Reproduction steps: 1. Open the attached "case_1295072.zip" project 2. Build and Run the SampleScene 3. Close the build Expected re... Read more
[2D][Tilemap] NullReferenceException in console when grid component is d...
[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component... Read more
Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...
How to reproduce: 1. Open the user's attached "Time.unscaledTime Bug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes