Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0b13
2021.1.0a7
Issue ID
1295122
Regression
No
[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used
[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used
When grid component is disabled and palette select tool is used, hovering cursor over scene will cause NullReferenceException error to appear in console
Repro Steps:
1. Open sample scene, obeserve Grid component in Grid gameobject is disabled
2. Open Grid Palette window and click on Selection tool
3. Hover mouse over Scene view and observe error in console
Expected result: DrawGridMarquee should not be called when Grid component is disabled, no errors in console
Actual result: DrawGridMarquee is called when Grid component is disabled resulting in errors in console
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Resolution Note (fix version 2021.1):
A fix for this issue will be available on Unity 2021.2.0a1 and above