Search Issue Tracker

Duplicate

Votes

0

Found in

2020.2

Issue ID

1295032

Regression

No

Spamming error: `GLSL: Shader cannot be patched for instancing.` When enabling terrain Draw Instanced option in desktop OpenGL.

OpenGL

-

This was resolved through this PR:
https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance-rebase

Unfortunately, it's a bit of a pain to backport this one and also risky. For now, we are aiming not to backport this to 2020.2 due to it's potential to cause regressions

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.