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Fixed in 0.11.0-preview.42

Votes

1

Found in [Package]

0.10.0-preview.21

Issue ID

1291884

Regression

No

Lit Shader and derived ShaderGraphs do not receive lighting when using HybridRenderer and SRP Batcher is enabled

Package: DOTS Hybrid Renderer

-

How to reproduce:
1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene
2. Enter the Play mode
3. Observe the horses in the Game view

Expected result: All Horses receive the lighting
Actual result: Two rows of horses do not receive the lighting

Reproducible with: 0.8.0-preview.19 - 0.10.0-preview.21(2020.2.0b14, 2021.1.0a7)
Could not test with: 2018.4.29f1, 2019.4.15f1, 2020.1.15f1(errors when downgrading)

  1. Resolution Note (fix version 0.11.0-preview.42):

    Fixed in: Hybrid Renderer 0.11.0-preview.42
    Added new API for adding all needed renderer components: RenderMeshUtility.AddComponents() (https://docs.unity3d.com/Packages/com.unity.rendering.hybrid@0.11/manual/runtime-entity-creation.html)

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