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Fix In Review for 2021.1

Votes

0

Found in

2021.1.0a4

Issue ID

1295072

Regression

Yes

Built player takes multiple seconds to shut down

Mono

-

It gets stuck at this callstack for 2 seconds:

ntdll.dll!ZwWaitForAlertByThreadId
ntdll.dll!RtlSleepConditionVariableCS
KernelBase.dll!SleepConditionVariableCS
mono-2.0-bdwgc.dll!threads_wait_pending_joinable_threads
mono-2.0-bdwgc.dll!mono_thread_cleanup
mono-2.0-bdwgc.dll!mono_runtime_cleanup
mono-2.0-bdwgc.dll!mini_cleanup
UnityPlayer.dll!CleanupMono
UnityPlayer.dll!PlayerCleanup
UnityPlayer.dll!DoQuit
UnityPlayer.dll!PlayerMainWndProc
...

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in 2021.2.0a1

    Fixed issue where mono boehm shutdown would wait a full 2 seconds for threads to detach/join/end before ending the process.

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