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[Quick Search] Double sided Global Illumination field is clipped with it...
[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clipp... Read more
Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR: https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performanc... Read more
[Editor] MissingReferenceException when deleting a selected Particle Sys...
Repro steps: 1. Create a new particle system and select it 2. Move in the scene view to make it active and press Delete to remove th... Read more
Lit Shader and derived ShaderGraphs do not receive lighting when using H...
How to reproduce: 1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene 2. Enter the Play mode 3. Observ... Read more
Built player takes multiple seconds to shut down
Reproduction steps: 1. Open the attached "case_1295072.zip" project 2. Build and Run the SampleScene 3. Close the build Expected re... Read more
[2D][Tilemap] NullReferenceException in console when grid component is d...
[2D][Tilemap] NullReferenceException in console when grid component is disabled and palette select tool is used When grid component... Read more
Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...
How to reproduce: 1. Open the user's attached "Time.unscaledTime Bug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode... Read more
[Linux][UI Toolkit] NullReferenceException appear on enabling the "Open ...
Editor thrown NullReferenceException on enabling the "Open files in Editor once created" while creating UI Toolkit window refer to t... Read more
DOTS compiler throws an error when trying to find a field in WithDispose...
How to reproduce: 1. Open the attached "1294148" project 2. Notice the compile errors in the console Expected result: Compile runs ... Read more
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