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[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...
Steps to repro: 1. Download the attached project from the link in the comment; 2. Open 'AVP6_Desktop' scene; 3. In the Lighting wind... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro: --create new p... Read more
[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. In Player Settings enable "Split APKs by target architect... Read more
[MacOS][2019.2.0a8] Opening/Creating project results in Package Manager ...
Reproduction steps: 1. Create a New Project 2. Notice a pop-up "Unity Package Manger Error" 3. Press Continue 4. Notice a pop-up "U... Read more
[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR i...
Repro: - download this project - Click on the camera and try picking some antialiasing mode in the PostProcessing Layer - notice tha... Read more
[VFX] Deleting a block in any contextual node disconnects all nodes conn...
Repro steps: 1. Create a new particle system 2. Assign an inline Texture2D node to the main texture slot 3. Delete any node 4. Obser... Read more
Collaborate does not download folders unless there is at least 1 file in...
Steps to reproduce: 1. Download attached project("1133522-test collab.zip") 2. Upload to Collaborate 3. Pull the project to where it... Read more
"Line Renderer" with Alignment "Transform Z" doesn't render when straight
Reproduction steps: 1. Open "LineRenderer.zip" project 2. Look at "WontRenderLine" 3. Notice that the Line Renderer doesn't render ... Read more
[Tilemap] Selected sprites disappear while moving in Tile Palette
Selected sprites disappear when moving them during edit mode in Tile Palette Steps to repro: 1. Create a new project 2. Window > 2D... Read more
Wrap Mode on Render Texture does not work unless Anti-Aliasing on the Re...
Steps to reproduce: 1. Open attached project "WrapModeOnRenderTextureBug" 2. Select "test" render texture in the Project tab 3. Set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match