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[Timeline] Audio track doesn't stop playing when editor looses focus
To reproduce1. Open attached project2. Run AudioTrackBug scene3. Minimise editor or open any other application while scene is runnin... Read more
Shader variants in the ShaderVariantCollection contain keywords from unr...
Reproduction steps:1. Create a URP or HDRP project2. Create a Cube GameObject3. Clear Shader Cache (Edit -> Project Settings... -... Read more
[2D] [Sprite Shape] Error generated when using a default sprite for Corn...
[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more
Low performance using memory allocated by UnsafeUtility.Malloc when usin...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Window > General > Test Runner3. Run all “Hitting_The_Wall“... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...
Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more
Camera stops rendering in game view after executing Handles.DrawCamera o...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Look at game view Expected result: Game view s... Read more
Memory leak when sending UnityWebRequests
How to reproduce:1. Open the "WebRequest_Leak.zip" project2. Open the "SampleScene.unity" scene3. Enter Play Mode4. Press the "Butto... Read more
Shadows are shown incorrectly when Directional Light is used in URP
Reproduction steps:1. Open the attached “ShadowBugURP.zip” project2. Open the “SampleScene” (Assets > Scenes)3. Select the “Build... Read more
Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...
What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables