Search Issue Tracker
Active
Under Consideration for 1.8.X
Votes
0
Found in [Package]
1.8.18
Issue ID
BUR-2757
Regression
No
[Burst] Low performance when using AMD Ryzen CPUs
*How to access an Ubuntu machine with AMD Ryzen CPU:*
* 1. [~daugardas.luksas] has kindly offered access to his Ubuntu AMD Ryzen CPU machine via `VNC` or `ssh` (thank you Daugardas! (*))
* 2. When you take on this bug, please reach out to [~daugardas.luksas] via slack to communicate/discuss the day/days you need access to the machine to investigate the bug.
* 3. He can then turn on the machine, set up `VNC` on it (or `ssh`) and provide you with the IP to the machine and the login-info.
* 4. You should now be able to investigate this bug and follow the repro-steps below!
*Reproduction steps:*
1. Open the attached “BugRepro” project
2. Click Window > General > Test Runner
3. Run all “Hitting_The_Wall“ tests
4. Observe the total running time of the tests
*Expected results:* Tests are finished within 1 minute
Actual results: Tests are finished in 6 minutes
*Reproduced with:* 1.8.18 (2022.3.49f1), 1.8.8 (2023.3.0a2), 1.8.17, 1.8.18 (6000.0.20f1, 6000.0.22f1)
Couldn’t reproduce with: 2021.3.44f1 (Burst is not available in 2021.3)
*Reproduced on:* Ubuntu 22.04 (AMD Ryzen 7 5800), Windows 11 (AMD Ryzen 7 5800)
Not reproduced on: Ubuntu 22.04 (Intel i9-10885H), Windows 11 (Intel Core 9-11900H)
*Notes:*
- Intel i9-10885H finishes all the tests in 51 seconds
- AMD Ryzen 7 5800 finishes all tests in 362 seconds
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment