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[Renderer] GPU Instancing glitches out mesh particles when a standard pa...
Repro steps: 1. Open Scene1 from the attached project.2. Drag the AssignMe material from the project window onto the particle system... Read more
Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...
Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more
Memory use increasing with repeated Scene loading/unloading
Steps to reproduce:1. Open attached Unity project (OC link)2. Build for Windows3. Run the build for a few minutes (1-2 is enough)4. ... Read more
[Android][Vulkan] Screen flickering/graphical artifacts appear after cha...
How to reproduce:1. Open attached project "SimpleDynRezTest"2. Build and run on Android device3. Change orientation of phone4. Obser... Read more
SerializedProperty.arraySize is not smallest when multiple objects are s...
To reproduce: 1. Open the project, attached by the tester (ArraySizeBug.zip)2. Select MyObject and MyObject1 assets in the Project b... Read more
[Android][Vulkan] Making Application get out of focus a few times result...
Steps to reproduce:1. Create new project2. Set camera Clear flags to Solid Color.3. Set Graphics API to Vulkan4. Build and run on an... Read more
SceneManager.sceneCountInBuildSettings reports a different numbers of sc...
To reproduce: 1. Open the project, attached by the user (Daniel.zip)2. Open the "pre" scene3. Put "Debug.Log (SceneManager.sceneCoun... Read more
Setting a default layer state in a sub-state machine doesn't make the En...
To reproduce: 1. Open the project, attached by the user (ANIMATOR SUB-STATEMACHINE DEFAULT LAYER.zip)2. Open the "SampleScene" scene... Read more
[Shaders] Reflection probe added to scene affects _LightColor0 value in ...
To reproduce:1. Open project2. Play scene Expected: sphere will be red coloredActual: the sphere is blinking in red and black colors... Read more
Unable to cast object of type 'Mono.Cecil.CallSite' to type 'Mono.Cecil....
Steps to reproduce:0. Make sure you have Windows Standalone IL2CPP Support installed1. Open user provided project2. Attempt to build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size