Search Issue Tracker
By Design
Votes
1
Found in
2018.1.5f1
Issue ID
1050462
Regression
No
Huge GFX.WaitForPresent loads when using ECS
Steps to reproduce:
1. Open User-supplied project (the first one)
2. Open and play Scene "SampleScene"
3. Using WASD, fly closer to the green cube
4. Inspect the Profiler window
Expected: No stuttering
Actual: Editor stutters and the profilers shows a huge Gfx.WaitForPresent percentages
Reproduced in: 2018.1.7f1, 2018.2.0b10
Note: 2018.3 could not be tested due to project migration errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
Add comment