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[DirectX] Graphics.CopyTexture() freezes the Editor when Texture Quality...
To reproduce: 1. Open the project, attached by the user (CopyTextureRepro.zip)2. Open the "Test" scene3. In the Quality Settings, se... Read more
[WebGL] Application.persistentDataPath returns different paths every tim...
To reproduce:1. Open project2. Build and deploy to itch.io3. In credits menu, click bottom left for a secret button that shows more ... Read more
[Tilemap] Tiles have no visual reference while inside Tile Palette view
How to reproduce:1. Open attached "repro_1034920" project2. Open "SampleScene" scene3. Select "spritesheet_ground" asset from the Pr... Read more
Transform gizmo flickers in Editor when Rendering API is set to Directx12
In 2018.2.0b3 set the renderer to Directx12 and move the mouse around whil you have an object selected.notice hte grid and the Trans... Read more
NumLock isn't working on 2018.2.0b2
To reproduce:1) Create new project2) Select any object3) Try to write using numpad in any field in inspector Expected: It works as e... Read more
DataContractSerializer fails when deserializing an object with circular ...
To reproduce: 1. Download attached project "segiTest.zip" and open in Unity2. Open "test" scene3. Enter Play mode4. Observe that Err... Read more
Warning "RenderTexture: Resolving a destination texture that is NULL" is...
Steps to reproduce:1. Download 1014408_repro.zip2. Rescale Game window3. Notice in console warning is printed "RenderTexture: Resolv... Read more
Deleting Text UI object crashes Unity when a playable is linked in the T...
How to reproduce:1. Open attached project "UDance"2. Create new Text object and select it in Hierarchy3. Open Timeline window and Cr... Read more
Drag and dropping doesn't always work
Steps to reproduce : - open the attached project- open the SampleScene- expand the Panel gameobject in the Hierarchy- try to drag th... Read more
Snapshot.typeDescriptions.Length returns zero when taking a PackedMemory...
To reproduce:1. Open user's attached project2. In main toolbar, go to BugReport > Open TestCode Window3. Click Capture Memory Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized