Search Issue Tracker
Not Reproducible
Votes
2
Found in
2017.4.0f1
2018.2.0b2
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1030483
Regression
No
[DirectX] Graphics.CopyTexture() freezes the Editor when Texture Quality is set to Half Res
To reproduce:
1. Open the project, attached by the user (CopyTextureRepro.zip)
2. Open the "Test" scene
3. In the Quality Settings, set the Texture Quality to Half Res
4. Enter Play mode
Expected: the Editor doesn't freeze
Reproduced in 2017.4.31f1, 2018.1.0f2, 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note:
No longer reproducible with 2019.3.0f3.