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Scriptable Object data is invisible and unusable after reimporting or lo...
Steps to reproduce: 1. Download attached project 2. Open the project 3. Create a scriptable asset with Assets/Custom Assets/Conversa... Read more
Editor crashes after setting culled objects active/inactive when Animati...
Steps to reproduce: 1. Open attached “CullingCrash.zip” project 2. Enter Play mode 3. Wait a few seconds Reproduced in: 2018.1.0a4,... Read more
Editor crashes on startup
The editor crashes on startup on one particular machine. It doesn't make it past the splash screen. 1.Install build 2.Attempt to st... Read more
Graphics glitches and low performance on some Android devices with Mali ...
Steps to reproduce: 1. Open attached project 2. Make sure Graphics API is set to OpenGLES3 3. Build and run for Android -Icons are ... Read more
[Regression] Imported .PSD file has visual artifacts
How to reproduce: 1. Download attached project 'PSD_Test.zip' and open "Scene" Scene 2. Apply bg_psd material to Quad 3. You can ver... Read more
Incorrect time data is shown in the lower part's toolbar of the Profiler...
Incorrect time data is shown in the lower part's toolbar of the Profiler window: GPU:0.00ms is shown always despite of the actual ti... Read more
Editor crashes with C++ Runtime error when getting WWW.progress for a ce...
Reproduction steps: 1. Open the attached project 2. Open the only scene in the project 3. Press "Play" 4. Editor crashes with the fo... Read more
[Animation] Blend tree user interface disappear while undoing the newly ...
Steps to Reproduce: 1. Create new Blend tree in animator. 2. Select Blend type - 2D Simple Directional 3. Add new field in Motion. 4... Read more
Artifacts are created when using post-processing bloom effect
Steps to reproduce: 1. Download 968846_repro.zip and open "MainScene" scene 2. Notice square shaped artifacts in game window Expect... Read more
Windows 64bit Standalone player freezes after 30-90 minutes of play time
Reproduction steps: 1. Open project attached(Unity.zip) or just run built standalone player (build.zip) and go to step 5. 2. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller