Search Issue Tracker
Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.1.0f1
2017.2.0b1
2017.2.0f3
Issue ID
968591
Regression
Yes
Editor crashes after setting culled objects active/inactive when Animation component Culling Type is set to Based On Renderers
Steps to reproduce:
1. Open attached “CullingCrash.zip” project
2. Enter Play mode
3. Wait a few seconds
Reproduced in: 2018.1.0a4, 2017.3.0b9, 2017.2.0p2, 2017.2.0b1, 2017.1.2p3, 2017.1.0f1, 5.6.4p2, 5.6.2p1
Didn’t reproduce in: 2017.2.0a4, 2017.1.0b10, 5.6.2f1, 5.5.5p1, 5.5.0f1
Regression introduced in: 2017.2.0b1, 2017.1.0f1, 5.6.2p1
Note: Setting Culling Type to Always Animate prevents this issue from happening
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment