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Prefab Mode displays Scene View instead of Prefab when Entities package ...
How to reproduce: 1. Open the attached 'Repro.zip' project 2. Open 'scene' Scene 3. Enter Play Mode 4. Select Scene View tab 5. Exit... Read more
SIZEOF_VOID_P is not defined in IL2CPP's Field.cpp
How to reproduce: 1. Open the attached (ModContentBundles.zip) project 2. Build to Standalone -> Paste the code lines from notes int... Read more
TMP InputField initial text gets cut off when using Vertical Layout Grou...
How to reproduce: 1. Create a new project 2. Import the attached 'TestVerticalLayoutScene.unitypackage' 3. Open the Scene 'TestScene... Read more
An error is thrown in the Console Window when copying a Compressed Textu...
How to reproduce: 1. Open the attached project "case_1249421-Project.zip" 2. In the Editor's top toolbar, go to BugReport > Crash ed... Read more
Editor crashes on mono_string_new_checked when calling an extern functio...
Reproduction steps: 1. Open the attached "case_1254155.zip" project 2. Load the "SampleScene" 3. Enter Play mode -- Observe the cras... Read more
[UI] Unable to select Optix option in Direct Denoiser once other options...
Unable to select Optix option in Direct/Indirect Denoiser once other options selected in Filtering under Lightmappping Settings. St... Read more
Profile Analyzer - Error logged after changing depth filter and right cl...
Profile Analyzer - Error logged after changing depth filter and right clicking This was observed on 2018.4: After changing the dep... Read more
[WebGL] No warnings/errors are thrown in Editor or WebGL build about Vid...
Reproduction steps: 1. Open the attached project ("case_1241263-VideoClipWarning.zip") 2. Open the repro scene ("SampleScene") 3. No... Read more
AssetBundle.Contains does not find assets when bundles are built using C...
Reproduction steps: 1. Open the attached project ("case_1253270-ContainsBug.zip") 2. Build asset bundles (Build > AssetBundles: Stan... Read more
Sprite is packed inefficiently when using Tight Packing in the Sprite Atlas
How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the Sprite Atlas (Assets > Sprites) 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
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- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
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- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead