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[Raycast] Raycast is not ignored when using 'IgnoreRaycast' layer
Steps to reproduce this issue: 1. Open the attached project 2. Open 'ScaleOnMouseEnter' scene 3. It has 2 cubes and 2 other 'blocki... Read more
force-opengl: scene gizmo not displayed correctly
-e: the scene gizmo is barely visible when starting the editor with force-opengl -repro: --start unity with -force-opengl --look at... Read more
Editor crash on baking lightmaps
-e: see title -repro: --start editor with -force-opengl option --open attached project --open "XP testing" or "light probes" or "re... Read more
[BugReporter] Doesn't update file/folder size
To Reproduce: 1. Open the bug reporter in a non empty project. 2. Delete some file from the project folder. 3. Click preview, notic... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more
Shaders > Writing Shaders link to 'Resources section' broken
Shaders > Writing Shaders link to 'Resources section' broken .../Manual/ShadersOverview.html page At the bottom link to 'Resources... Read more
Shaders > Standard Shader page misses info about 2 types of
Shaders > Standard Shader page misses info about 2 types of Standard Shader .../Manual/shader-UniversalShader.html This page looks ... Read more
[DXT] High frequency details in normal maps cause artifacts in DXT compr...
A lot of content-creation packages for PBR allow the creation of normal maps alongside texturing. Often these will overlay high-freq... Read more
Canvas do not switch to the chosen Sorting Layer
To reproduce: 1. Open attached project 2. Open scene 3. Select Canvas 4. Try to change sorting layer 5. Notice that it's impossible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light 2D component documentation button leads to a page that does not exist when the documentation button is pressed in the Light 2D component
- [Usability] Context name is difficult to read in Inspector when Editor theme is set to Light
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- Graph Inspector and Triangle button icons are poorly visible in Light Editor theme
- Text changes to the Inspector default value when logged multiple times after being set via StringBuilder