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Assertion failed on expression on selecting Direct Denoiser mode to Rade...
Assertion failed on expression is thrown on selecting Direct Denoiser mode to Radeon Pro under filtering section in Lighting Window.... Read more
[Animation] MissingReferenceException thrown when "Layers" dropdown is s...
When "New Animator Controller" is deleted and hide the "Layers" and "Parameters" panel in the "Animator" window after that selecting... Read more
IntelliSense doesn't provide its features when editing a Script with Vis...
How to reproduce: 1. Create a new project 2. Set Visual Studio Code as the Unity Script Editor (Edit -> Preferences -> External tool... Read more
[HDRP][XR] Worldspace Canvas only renders in left eye with Single Pass I...
Reproduction steps: 1. Open attached project ("butterflybroken.zip") 2. Enter Play mode 3. Look around in the scene Expected result... Read more
Custom AssetImporterEditor Script throws errors when selecting a texture
How to reproduce: 1. Open the attached "1243035 repro" project 2. Select "NewImage.png" from the Assets > AdvancedTextureImporter > ... Read more
Inspector window is not updated when Assets from the Project window are ...
How to reproduce: 1. Open user's attached "ScriptableImporterBugs.zip" project 2. Open "SampleScene" Scene 3. Select all Assets from... Read more
[AssetPipelineV2] Package status is not correctly reflected upon loading...
How to reproduce: 1. Download the user-submitted project (PackageModStausADBv2.zip) 2. Before opening, check that the Packages/manif... Read more
[SceneView] Unusable vertex snapping performance on large scenes
Vertex snapping performance is not usable on large scenes. E.g. 10000 visible objects, around 5 million visible vertices -- trying t... Read more
[WebGL] Video audio is being played when VideoPlayer's Audio Output Mode...
Reproduction steps: 1. Open the attached project ("case_1241582-AudioOutputMode.zip") 2. Open the repro scene ("SampleScene") 3. Sel... Read more
Scene view camera is moved to Asset's position when Focusing on Asset wi...
How to reproduce: 1. Open the attached "Focus" project 2. Make sure that Tool Handle Position is set to Pivot (Found in the Toolbar ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead