Search Issue Tracker
Fixed in 4.6.3
Votes
6
Found in
4.6.2f1
Issue ID
669398
Regression
Yes
On iOS 6.0 error Symbol not found: ___sincosf_stret is thrown since 4.6.1p5
To reproduce:
1) Download and open project
2) Build and run for iOS on device with iOS 6
3) Notice error and crash when app starts
Reproduced on 4.6.1p5 and 4.6.2f1 using iPhone5 (6.1.4)
Doesn't reproduced on iPhone6+ (8.0) or older versions of Unity
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked
skullthug
Feb 09, 2015 20:25
I'm experiencing this issue as well
___Petr___
Feb 05, 2015 12:51
we are also experiencing this issue
tim-unity
Feb 04, 2015 18:34
we are also experiencing this issue
spacefrog
Feb 04, 2015 10:51
I reported the same issue few days ago ( now closed by QA as duplicate )
Case 669261