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[Legacy Input] Left and Right stick press doesn't work on Xbox One and P...
To reproduce:1. Open project and load "TestScene"2. Build and Run on iOS device3. Connect Dualshock or Xbox One controller to device... Read more
[iOS][Legacy Input] Left and Right stick press doesn't work on Xbox One ...
To reproduce:1. Open project and load "TestScene"2. Build and Run on iOS device3. Connect Dualshock or Xbox One controller to device... Read more
Vector Graphics package does not have Unity UI package listed in depende...
How to reproduce:1. Open the attached 'project-1184463.zip' project2. Open Package Manager and enable preview packages3. Inspect 'Ve... Read more
[HDRP] Black objects in standalone build with enabled Shadowmasks
Versions tested: 2020.1.0a4 + 7.2.0 (HDRP/Staging) Steps to repro:1) Open attached project (fix manifest.json package paths if neede... Read more
USD asset import rotation does not match the FBX asset import rotation
How to reproduce:1. Download the user-submitted asset archive(fbxUsdImportRepro.zip)2. Create a new Unity project3. Download and imp... Read more
[Addressables] Converting legacy bundles doesn't remove the pop-up for f...
To reproduce:1) Open the attached project2) Open Window -> Assets Management -> Addressables3) In the pop-up, select Convert E... Read more
Setting text property throws NullReferenceException when using TextMeshP...
How to reproduce:1. Open the attached TMP_AutoSize.zip project2. Enter the Play mode and press Space3. Inspect the Game view Actual:... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on F...
Override indicator (blue line) appears misaligned on Freeform Light 2D Steps to Reproduce: 1. Open attached project2. Install Window... Read more
[IMGUI] Transition Settings Icon and Preview Speed Text(x) are clipped i...
Transition Settings Icon and Preview Speed Text(x) are clipped in Animation State. Steps to repro:1. Open the attached project.2. Do... Read more
[Improved Prefab] NullReference Exception is thrown on applying all chan...
NullReference Exception is thrown on applying all changes made to GlobalLight2D Steps to Reproduce:1. Open attached project2. Instal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled