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Votes

0

Found in

2021.3.56f1

2022.3.67f1

6000.0.58f1

6000.2.6f1

6000.3.0b3

Issue ID

UUM-119519

Regression

No

Some selected Mesh Renderer Materials lead to Assets folder when pinged

-

Reproduction steps:
1. Create a new project
2. Create a GameObject (e.g. Cube)
3. Open Select Material window in the Inspector (Mesh Renderer > Materials)
4. Select a Material (e.g. Default-Material)
5. Click on the selected Material field to see the location of the selected Material
6. Observe the location of the pinged folder/Asset

Actual result: Asset folder is highlighted which doesn’t have the selected Material
Expected result: Selected Material is highlighted

Reproducible with: 2021.3.56f1, 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3

Reproduced on: macOS Sequoia 15.4 (M4), Windows 11

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