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[HDRP] Objects with Overlapping UVs cause view to Flicker when moving th...
How to reproduce:1. Open the attached "Flickering Repro" Project and open the "AfterGlow_Part_03" Scene2. In the Scene View Hold the... Read more
[UIElements] Implicit type casting not supported when implemented in gen...
[UIElements] Implicit type casting not supported when implemented in generic class in 2018.2 Steps to Reproduce:1. Create a new proj... Read more
Inconsistent zoom out behavior when trying to edit object's collider
How to reproduce:1. Open attached project ("Case_1023162_Collider.zip")2. Select "Square" in the Hierarchy3. In the Inspector press ... Read more
[IL2CPP] Null Pointer dereference crashes when deserializing Dictionary ...
When using a BinaryFormatter to deserialize a Dictionary that contains a generic struct type whose type parameter is a class, in an ... Read more
Null reference exceptrion when displaying a generic menu with a delay
To reproduce: 1. Open the project, attached by the user (Layout Exception.zip)2. Go to Test -> Window3. Press Test button4. Wait ... Read more
Font Viewer doesn't work when called from Unity
To reproduce:1) Open attached project2) Find Assets/GoogleVR/Fonts/Roboto-Medium.ttf3) Open it in Files manager (outside of Unity)Ex... Read more
Dragging scene view camera while in orthographic view with tile pallete'...
To reproduce: 1. Open the project, attached by the tester (tilemapPerformance.zip)2. Open the "SampleScene" scene3. Change the Scene... Read more
System.Type:get_Attributes crashes when creating New Scene
To reproduce: 1. Download attached project "TestEditor.zip" and open in Unity2. Open "sample" scene3. Select GameObject > CleanUp... Read more
Choosing 'Show in Explorer' with a multiple files selected in the same f...
To reproduce: 1. Open the project, attached by the tester (multipleExplorers.zip)2. Select all the files in Assets folder3. Right-cl... Read more
Cannot Edit cloth self or inter collision in cloth physics when it's cha...
How to reproduce:1. Open "Basketball - Cloth Bug" Unity project2. Enter Play Mode3. Take the ball with E and throw it to the net wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section