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[Facebook] 64bit Windows build option not available
-e: the gameroom windows build is 32bit by default and can't be changed in the build settings -repro: --create new project --switch... Read more
"Existing downloaded content may still be imported into your Project" wa...
How to reproduce: 1. Create a project 2. Import any asset from Asset Store 3. Close Unity 4. Turn off the Internet 5. Open the proje... Read more
Animation window graphic glitches when resizing it
Steps to reproduce: 1. Open any project 2. Open animation window 3. Create new animation 4. Reduce the size of the window so that t... Read more
Xcode build error: "Apple Mach-O Linker (ld)" from "_OpenURL"
Reproduction steps: 1. Open the attached project. 2. Try to build it to iOS. Actual result: - The build will fail when building in... Read more
Asset Store Tab stays offline after reload
How to reproduce: 1. Turn off the Internet 2. Open a project(office mode) 3. Observe the warring in Asset Store Tab 4. Turn on the I... Read more
Physics2D collision data are refreshed a frame late
To reproduce: 1) Open attached project and scene 2) Play it 3) Press Right Arrow 4) When cubes collide, press Left Arrow Expected: ... Read more
Animation re-targeting not working if the primary character is not being...
Animation re-targeting not working if the primary character is not being rendered by the camera. Description: Animation of the fi... Read more
Standard Roughness setup shader is not building correctly for Android bu...
The Standard Shader (Roughness Setup) that was introduced in 2017.2 is not building for Android when using OpenGLES3.0 and the build... Read more
[iOS] RGBAHalf on iOS clamps the range differently to other platforms
To reproduce: 1. Open project attached by QA 2. Open "testScene" scene 3. Make sure that build platform is set to PC, Mac & Linux s... Read more
[PLM] Memory leaks occur when switching baking backends
Steps for reproduction: 1) Download the project from the case 949121 or the link added below 2) Open the scene `ProgressiveLightmapp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled