Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.1
2019.2
2019.3
2020.1
2020.2
2020.2.0a17
Issue ID
1260452
Regression
No
[WindZone] Objects are created with the same name in the hierarchy
All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video.
Note: When creating a duplicate(Ctrl+D) of WindZone Objects then naming convention is correct
Steps to repro:
1. Create a new project
2. Hierarchy > Create > 3D Objects > WindZone
3. Repeat step 2
Actual Result:
WindZone objects are created with the same name
Expected Result:
Objects should be created with a different name as WindZone1, WindZone2, WindZone3, and so on
Occurring on:
2020.2.0a17, 2020.1.0b15, 2019.3.15f1, 2019.2.13f1, 2019.1.11f1, 2018.4.24f1
Environment:
Occurring on Windows 10 & Mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor is stuck in an infinite reimport loop when a specific project is reloaded
- Editor gets stuck on the "Reloading Domain" window when the Play Mode is entered and exited a few times in a short period
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
Resolution Note (2020.2.X):
Simple work around by renaming your object in the hierarchy