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[HUB] Editor doesn't restart instead Hub opens up on selecting "Restart ...
Editor doesn't restart instead Hub opens up on selecting Restart Editor from popup when changing Graphics APIs. Steps to repro: 1. ... Read more
[Installer] [Windows] Files left after running Uninstaller from Editor f...
To reproduce: 1. Install Editor. 2. Go to Editor folder. 3. Run Uninstaller and proceed to the end of uninstallation. Actual re... Read more
Post-processors cause black-screen in some builds and editors
To reproduce: 1) Create a new project 2) Import the attached unity package 3) Open the ErrorScene 4) On MainCamera, enable all the c... Read more
Disabled scripts still call Awake function
To reproduce: 1. Open attached project "awakescript.zip" 2. Select "GameObject" from the hierarchy 3. Make sure that "Testing.cs" sc... Read more
Premultiply alpha is calculated incorrectly in LWRP Shader Graphs
How to reproduce: 1. Open the attached project 2. Inspect in the scene view the "Cube" GameObject Expected: Cube color is white Ac... Read more
[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)
Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more
Selection of the sprite in the Sprite Editor Window changes size and off...
How to reproduce: 1. Open attached project "Case_1134295_reproProject.zip" 2. Select "smb1_misc_sprites" in the Project Window 3. In... Read more
The small Capsule Collider is pushed through the Mesh when Collision wit...
How to reproduce: 1. Open the "t-15" Scene in the attached "PhysicsIssue.zip" Project 2. Enter Play Mode Expected Behavior: The "P... Read more
[Object Selection Window] Navigating in search field with UP and DOWN ar...
How to reproduce: 1. Open attached project "Case_1134296_reproProject.zip" 2. In Hierarchy, select "New Sprite" GameObject 3. In Spr... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce: 1. Open the attached "Neko No Tatakai.zip" Project 2. Navigate to Assets > Game Assets > Imported > Character > Mu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects