Search Issue Tracker

Fixed in 5.13.0

Votes

1

Found in [Package]

4.1.0

Issue ID

1114708

Regression

Yes

Premultiply alpha is calculated incorrectly in LWRP Shader Graphs

Package: Scriptable Render Pipeline Lightweight

-

How to reproduce:
1. Open the attached project
2. Inspect in the scene view the "Cube" GameObject

Expected: Cube color is white
Actual: Cube color is transparent

Reproducible with: 2018.3.8f1, 2019.1.0b6, 2019.2.0a8

  1. Resolution Note (fix version 5.13.0):

    Fixed in LWRP 5.13.0 and 6.7.0

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.