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0
votes
Fixed

Right click -> "Open" command does nothing when trying to open folders i...

Themes

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1

How to reproduce: 1. Create a new project 2. In the Project Window create a new folder 3. Right-click it and click Open Expected re... Read more

5
votes
Fixed

Incompatible texture compression formats when building to different plat...

Asset - Database

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Dec 12, 2018

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Version/s: 2018.3.0b10, 2018.3.0b12, 2019.1.0a12

To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more

0
votes
Fixed

[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS

2D

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Feb 07, 2019

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Version/s: 2019.1.0a13, 2019.1.0b3

Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce: 1. Create a ne... Read more

4
votes
Fixed

[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...

Scene Management

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Feb 07, 2019

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Version/s: 2019.1.0b3

Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more

0
votes
Won't Fix

Bones detach from Sprite when Unity Editor window is out of focus

Themes

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Feb 06, 2019

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Version/s: 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open project 2. Play animation in the Animation window 3. Press on any other application window that is not U... Read more

0
votes
Fixed

physx::Gu::Facet::silhouette crash when colliding with multiple colliders

Physics

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Feb 06, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open QA-Supplied project 2. Open Scene "Main" 3. Press Play and wait for roughly a couple of minutes Expecte... Read more

0
votes
Duplicate

Bones while animating 2D Character snaps to weird postions

Package: 2D Animation

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Feb 05, 2019

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Version/s:

Steps to reproduce: 1. Open original project "PortraitAnims.zip" 2. Open Animation window and press "Record" 3. Try to rotate bones ... Read more

0
votes
Fixed

Editor runs out of memory splitting the mesh into submeshes while import...

Asset - Importers

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Jan 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2, 2018.3.4f1, 2019.1.0b2, 2019.2.0a3

How to reproduce: 1. Create new project and add attached "untitledd.fbx" model 2. Wait a few seconds for Editor to start importing -... Read more

0
votes
Fixed

[Android] Error of "Failed to extract resources needed by IL2CPP" when b...

Android

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Feb 06, 2019

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Version/s: 2019.1.0b2

To reproduce: 1. Open attached project 2. Make sure it is on android platform 3. Go to player settings and see if Split Application ... Read more

0
votes
Fixed

[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...

Audio

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Feb 07, 2019

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Version/s: 2019.2.0a3, 2019.2.0a4

Steps to reproduce: 1. Open attached project 2. Switch to iOS 3. Build for iOS and deploy to device 4. Click "Play1" or "Play2" to ... Read more

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