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Right click -> "Open" command does nothing when trying to open folders i...
How to reproduce: 1. Create a new project 2. In the Project Window create a new folder 3. Right-click it and click Open Expected re... Read more
Incompatible texture compression formats when building to different plat...
To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more
[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS
Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce: 1. Create a ne... Read more
[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...
Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more
Bones detach from Sprite when Unity Editor window is out of focus
Steps to reproduce: 1. Open project 2. Play animation in the Animation window 3. Press on any other application window that is not U... Read more
physx::Gu::Facet::silhouette crash when colliding with multiple colliders
Steps to reproduce: 1. Open QA-Supplied project 2. Open Scene "Main" 3. Press Play and wait for roughly a couple of minutes Expecte... Read more
Bones while animating 2D Character snaps to weird postions
Steps to reproduce: 1. Open original project "PortraitAnims.zip" 2. Open Animation window and press "Record" 3. Try to rotate bones ... Read more
Editor runs out of memory splitting the mesh into submeshes while import...
How to reproduce: 1. Create new project and add attached "untitledd.fbx" model 2. Wait a few seconds for Editor to start importing -... Read more
[Android] Error of "Failed to extract resources needed by IL2CPP" when b...
To reproduce: 1. Open attached project 2. Make sure it is on android platform 3. Go to player settings and see if Split Application ... Read more
[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...
Steps to reproduce: 1. Open attached project 2. Switch to iOS 3. Build for iOS and deploy to device 4. Click "Play1" or "Play2" to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding