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[Asset & Scene] Editor gets closed and freezes on error pop up, when an ...
Editor gets closed and freezes on error pop up, when an already opened scene which is in another project is double-clicked from expl... Read more
[Editor] Unable to view curves which are below the range
Unable to scroll or navigate curve editor to view curves which are going below the range Steps to Repro 1. Create a new Project 2.... Read more
GameObject::GetComponentIndex crash when entering Play mode after unload...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Sample Scene" 3. Enter and exit the Play mode a couple of times Re... Read more
UI Image Color property is ignored when already assigned Source Image pr...
How to reproduce: 1. Open the attached "BugReport.zip" Unity project 2. Press "Play" and observe the three "Icon" GameObjects Expec... Read more
CombineMesh() mesh indices regression
Steps to repro: 1. Open QA attached project "CombineMeshIndices.zip" 2. Open repro scene 3. Enter Play Mode 4. Observe console Expe... Read more
[LWRP] Render Texture loses transparency values in built game when an Em...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe that the render texture loses transparency Expected res... Read more
[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...
To reproduce: 1. Open the user's attached project 2. Build and Run on Android device Expected result: Function outputs a result Act... Read more
When a joint is created at runtime the ConnectedBody trigger collider po...
Regression when updating from 2018.3.7f1 to 2019.1.0f2. User pain is high because this functionality is relied upon heavily for VR ... Read more
[Android][Vulkan] Images are rendered after a delay on some devices
Repro steps: 1. Open QA attached project "repro_1144830" 2. Set the Graphics API to Vulkan in the Player Settings 3. Build and Run o... Read more
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor console is spammed with errors when passing Unity Accelerator arguments from the ALLOC_TEMP_MAIN has unfreed allocations
- AudioSource.timeSamples are offset when looping a part of audio by subtracting a fixed number of samples in WebGL Player
- "InvalidOperationException: Precision mismatch" error is thrown in the Console when multiplying two "Half" precision values in a Multiply Node with "Single" precision in Shader Graph
- The frame rate is inconsistent and not maintaining a stable target FPS when using Application.targetFrameRate
- Visual Effect's Alpha Clipping is missing when a corrupted Shader Graph is used