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Fixed in 2021.3.45f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, future release
Votes
0
Found in
2021.3.40f1
2022.3.35f1
6000.0.8f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-74920
Regression
No
"InvalidOperationException: Precision mismatch" error is thrown in the Console when multiplying two "Half" precision values in a Multiply Node with "Single" precision in Shader Graph
Reproduction steps:
1. Open the attached “MonitorVisual.zip” project
2. Open the “MonitorSample” Scene
3. Observe the Scene view and the Console window
Expected result: The “Screen” shader is visible and no errors in the Console
Actual result: The “Screen” shader is pink and an “InvalidOperationException“ is thrown in the Console
Reproducible in: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1
Reproducible on: Windows 10 (by reporter), Windows 11
Not reproducible on: No other environment tested
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