Search Issue Tracker
Fixed
Fixed in 6000.0.21f1, 7000.0.0a10
Votes
0
Found in
6000.0.9f1
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-74922
Regression
Yes
Editor console is spammed with errors when passing Unity Accelerator arguments from the ALLOC_TEMP_MAIN has unfreed allocations
How to reproduce:
Create and open a new Unity project with "-EnableCacheServer * -CacheServerEnableDownload true -CacheServerEnableUpload true -CacheServerNamespacePrefix * -CacheServerEndpoint * -diag-temp-memory-leak-validation" command line arguments
NOTE See below internal comment for exact command line
Expected results: No errors are thrown in the Console window
Actual results: "TLS Allocator ALLOC_TEMP_DBG_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations" is thrown
Reproducible with: 2023.2.0a9, 6000.0.9f1
Not reproducible with: 2021.3.40f1, 2022.3.35f1, 2023.2.0a8
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Add comment