Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0b2
2019.1.0f2
Issue ID
1150497
Regression
Yes
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails with user.keystore not found for signing config 'release'
Steps to reproduce:
1. Open user attached project
2. Switch build target to Android
3. Press from main menu "BugReport > Build APK"
4. Observe that the build fails
Expected result: Android: BuildPipeline.BuildPlayer() with custom keystore file should not fail with user.keystore not found for signing config 'release'
Reproduced in: 2019.1.0f2, 2019.1.0b2
No repro in: 2019.1.0b1, 2019.1.0a10
Regression since: 2019.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
LG_WangSiHao
Jan 05, 2021 08:38
same problems on 2019.4.17 lts
Peter77
May 10, 2019 05:44
Related forum thread:
https://forum.unity.com/threads/signing-app-still-not-working.630388/#post-4500688