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4
votes
Fixed

Crash in AnimationBlendTreePlayable::PropagateStateMachineInfoToChildCli...

Animation

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Jan 04, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2

To reproduce: 1. Open attached project 2. Go to Tools> Build Window 3. Click on "Build Asset Bundle and Play" 4. Press "A" on the ke... Read more

0
votes
Fixed

DLL Placeholder values cannot be found when DLL is in a local package

Packman

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Nov 30, 2018

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Version/s: 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download and extract the "1105403_repro.zip" archive 2. Open the "1105403_project" 3. Observe the errors in the... Read more

0
votes
Not Reproducible

Baking Scene with Terrain hangs Editor and completely shuts down system

Progressive Lightmapper

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Feb 08, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "4_Argon_Assault_BUGGED" 2. Load Scene "Rescaled Scene" 3. Open Window/Rendering/Lighting... Read more

0
votes
Won't Fix

[HDRP][ShaderGraph] Artifacts when using a Lit Master node with Alpha Cl...

Package: Scriptable Render Pipeline HD

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Jan 26, 2019

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Version/s: 4.8

How to reproduce: 1. Open attached project "case_1121028-SpriteRendererShaderGraph_1" and scene "SampleScene" 2. Select "ELLEN_2" Ga... Read more

0
votes
By Design

Errors are thrown when using AssetSettingsProvider default script from t...

Asset - Database

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Jan 23, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a2

To reproduce: 1. Open attached project ("AssetSettingsProviderErrors") 2. In the Menu bar, select Edit > Project settings 3. Inspect... Read more

0
votes
Fixed

Material has false ID and the Path is not defined when checking referenc...

Scene Management

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Feb 11, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "MaterialReferenceBug" 2. Select GameObject Prefab in the Assets Folder 3. Open "Sini" Tab in... Read more

0
votes
Won't Fix

Assertion Errors are thrown when Shadergraph has a custom SamplerStateNode

ShaderGraph

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1

To reproduce: 1. Open user's attached project ("SamplerState") 2. Open SamplerState.shadergraph 3. Inspect the Console Expected: E... Read more

0
votes
Fixed

[IL2CPP] System out of Memory exception is thrown if ScriptableObject is...

IL2CPP

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Feb 08, 2019

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Version/s: 2018.3.0b7, 2018.3.4f1

To reproduce: 1. Download attached project “ReproduceSOLoadCrash 2.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter to P... Read more

0
votes
Not Reproducible

Editor crashes when running Magic Leap Simulator with ML Spatializer in use

XR SDK

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Feb 09, 2019

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Version/s: 2018.1.9f2

Steps to reproduce: 1. Download and open the attached project 2. Enable Zero Iteration 3. Run the Simulator 4. Enter/exit Playmode a... Read more

0
votes
Fixed

SceneManager.sceneUnloaded callback still returns scene.isLoaded == true

Scene Management

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Feb 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1

How to reproduce: 1. Open the attached project ("case_1125003-Repro-IsLoaded.zip") 2. Open the repro scene ("Level01") 3. Enter the ... Read more

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