Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in [Package]
4.7.0
Issue ID
1117635
Regression
No
[pCache] Results for Set Color from Map differ in Win and OSX
Repro steps:
1. Import the attached package to a VFX-enabled project on Win
2. Observe how the colors are organized.
3. Repeat for OSX
4. Observe how the particle color is assigned randomly with the same settings.
Expected outcome: the OSX behavior to match the Win behavior
Note:
- I've tried baking a new pCache in OSX, but the results are the same, so the issue might be with the actual Set Color from Map block.
- The original mesh is also included in the package.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
Add comment