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Material shader is not applied properly when drawing geometry using Grap...
To reproduce:1. Open project2. Play scene Expected: second identical sphere will be drawnActual: white unlit sphere is drawn Reprodu... Read more
[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...
To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more
[WebGL] Garbage collection doesn't work on scene change
How to reproduce:1. Download attached project file2. Change Platform to WebGL3. Build "Scene 1" and "Scene 2"4. Click "Load Scene 2"... Read more
IMGUI elements are brighter in the Scene View when Color Space is set to...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip)2. Observe the button in the Scene View Expected: Lin... Read more
Undoing AddCompopnent for a behaviour with ExecuteInEditMode, doesn't ca...
To reproduce: 1. Open the project, attached by the tester (OnDestroyEditMode.zip)2. Add "NewBehaviourScript" script via Add Componen... Read more
Vector3Int excessive GC allocation when used in List.Contains
To reproduce: 1. Open the project, attached by the user (Vector3IntGC.zip)2. Open the "Main" scene3. Open the Profiler and enable De... Read more
Editor crashes on CustomLighting::DisableLights after clicking on Script...
Steps to reproduce:1. Open attached “ScriptableObjects.zip” Unity project2. Open “Test.cs” script in a script editor3. Right-click i... Read more
Selection.objects = null causes TLS Allocator errors in Play Mode
How to reproduce:1. Download and open the attached project file2. Attach the script to an object.3. Select an Object and press secon... Read more
[Editor] Nothing is rendered by MainCamera when NewProject is created us...
Nothing is rendered by MainCamera when NewProject is created using LightWeight-Preview Template Steps to Reproduce:1. Create a New P... Read more
Old Create menu item is not removed from Project window Create submenu a...
Steps to reproduce:1. Open attached “MenuName.zip” Unity project2. Open “Test.cs” script in a script editor3. Change CreateAssetMenu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized