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Serialization of custom class doesn't work when defined in a base class ...
To reproduce: 1. Open the project, attached by the tester (serializationBug.zip)2. Inspect the ChidClass.cs script3. Add the script ... Read more
[Android] GearVR Rendering Skinned Mesh breaks with Normal mapped standa...
Steps to reproduce:1. Open attached project "Unity_Simple_Tests_01.zip"2. Enter play mode and observe mesh animating3. Build and run... Read more
[Android] "Input.GetMouseButton" stays true if there is a touch interrupt
Reproduction steps:1. Download and open attached project ("InputTest.zip")2. Build and run "test.unity" scene on an Android device3.... Read more
"IndexOutOfRangeException: Array index is out of range" is shown when th...
To reproduce: 1. Open the project, attached by the user (TVboy.zip)2. Open the "Example-Avatar" scene3. Open the Scene view4. Observ... Read more
Null reference exception is being thrown when Tag from the Tag list is r...
To reproduce:1. Open project attached by QA2. Remove "TagB" from the tag list3. Build and run project4. Check player.log or Xcode co... Read more
Crash on MonoScript::InitializeAssemblyNameAndScriptType when updating "...
How to reproduce:1. Open the attached project "FullTestPass_2018.2.zip"2. Window -> Package Manager3. Update TextMesh Pro package... Read more
Unnecessary prefab modifications for ShapeModule.radiusThickness build u...
To reproduce:1. Create a new project.2. Add an empty GameObject to the hierarchy.4. Add a ParticleSystem component to that object5. ... Read more
[iOS] [iPhoneX] Mashed colored stripe and triangle artifacts using Legac...
Reproduction steps:1. Open the attached project.2. Build and run the 'scene' to iPhone X. Actual behavior:- A plane will be covered ... Read more
Compute shader with transparency fails to compile under OpenGL
Steps to reproduce: 1. Download and open the attached project2. Set Graphics API to OpenGL3. Enter Playmode Expected result: no comp... Read more
Animation Rig set to Legacy crashes the editor in specific project
Steps to reproduce:1. Open the attached project "ReducedRepro.zip"2. Click on "PandaCupScene_v02" and observe the "Rig" tab3. Animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section