Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.1f1
Issue ID
1003190
Regression
No
Animation Rig set to Legacy crashes the editor in specific project
Steps to reproduce:
1. Open the attached project "ReducedRepro.zip"
2. Click on "PandaCupScene_v02" and observe the "Rig" tab
3. Animation Type should be set to "Legacy"
4. Enter play mode and crash
Expected: The animation shouldn't crash the editor
Actual: If the animation type is set to Legacy, Unity crashes on
"0x000000014178D658 (Unity) AnimationBinder::BindCurves
0x0000000141793C9D (Unity) Animation::RebuildStateForEverything
0x0000000141794AA0 (Unity) Animation::SampleInternal
0x0000000141795B01 (Unity) Animation::UpdateAnimation
0x000000014179519D (Unity) Animation::SetVisibleInternal"
Note: The asset preview on the bottom right has to be visible for the crash to happen, meaning you should have "PandaCupScene_v02" still selected when entering play mode
Reproduced on: 2018.1.0b9, 2017.3.1p2, 2017.2.2f1, 2017.1.3p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
Add comment