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Nameless deleted scene appears in build settings scene list when creatin...
Steps to reproduce: 1. Create a new project 2. Go to File>Build Settings... Expected results: Only SampleScene should be displayed ... Read more
[Metal] The Object is not rendered properly when using Stencil with flip...
To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity 2. Open “test” scene 3. Press File > Build Settings..... Read more
SceneManager.GetSceneByBuildIndex returns a Scene that contains no infor...
Calling SceneManager.GetSceneByBuildIndex returns a Scene struct with no (or almost none) data. To Reproduce: 1) Download the proje... Read more
Built player fails after renaming MD classes during building
To reproduce: 1) Open attached project (in the first email of customer: SlimAssetBug.2018.2.zip) 2) Run in Editor Expected: The two... Read more
[Scripting] DLL does not update and "MissingMethodException" error is th...
Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to re... Read more
camera component fails dev build on Chrome with profiler and threads ena...
-e: see title --fails on Chrome71 (both required flags enabled --works on FF65+66(nightly) -repro: --open attached project (empty 3... Read more
Missing tiles when dragging sprite sheet into tile palette
To reproduce: 1. Open attached project 2. Create new Tile Pallet 3. Expand "Tileset.png" file and observe as there are 63 sprites in... Read more
CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...
How to reproduce: 1. Open user-submitted project (instancing_bundle_bug) 2. Open the scene 'InstancingTest' 3. Enter Play Mode Expe... Read more
"Cannot compile StyleCatalog:" warning when moving editor window from on...
Repro steps: - Download this project, or have a new project in 2019.1, Collab version 1.2.15 - have 2 monitors - have them at diffe... Read more
Converting texture from ASTC format to RGBA32 drops quality when using G...
How to reproduce: 1. Open the attached project 2. Open the "0" scene 3. Go to File -> Build settings and switch platform to Andro... Read more
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