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[WSA] The application throws Assertion failed on expression: 'mesh.HasCh...
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Build5. Open the VS... Read more
The Installer re-downloads packages that have already been downloaded
To reproduce:1. Download and launch any Unity installer2. Select a custom path for packages3. Cancel the download process after at l... Read more
"UnityWebRequest.Get()" throws an "IndexOutOfRangeException" when constr...
Reproduction steps: 1. Open "UnityWebRequestTest.zip" project2. Open "TestScene"3. Enter Play mode4. Click on "Send web request: emp... Read more
Unity’s audio processing is not applied to video clip's audio after upgr...
To reproduce:1. Create New Project in older version of Unity editor2. Add video clip to the project3. Close editor4. Open Project in... Read more
Unity crashes after changing the Scripting Runtime Version from Experime...
Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Set Scripting Runtime Version from Experimental .NET 4.x and .... Read more
RenderTexture larger than 16K can not be created
For projection mapping systems, sometimes large textures are needed but it's impossible to create it because RenderTexture size is l... Read more
"Scene(s) Have Been Modified" popup window occupies all display height w...
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes Steps to repro: 1. Ope... Read more
Editor crashes after two Emit() waves with UpdateSizeTpl<0> when Noise m...
To reproduce:1. Open user's attached project (Particle Test.zip (6 MB), NOT the one attached to the original bug report!)2. Enter Pl... Read more
"Assertion failed:Unknown platform 6 in GetTargetPlatformGraphicsAPIAvai...
1. Open the attached "WebPlayer Repro" project2. Observe the console Expected result: No errors are thrown in the consoleActual resu... Read more
Particle Prewarm only works when the Duration is higher than 1.00
To reproduce:1. Open QA's attached project2. Select "Particles" gameobject3. Play the Particle Effect in the scene view - it is alre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open