Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a2
2018.2.0a7
Issue ID
1022052
Regression
Yes
[Timeline] NullReferenceException error thrown while dragging animation clip on track group in Timeline window
NullReferenceException error thrown while dragging animation clip on track group in Timeline window.
Steps to repro:
1. Open MultipleClips scene from the attached project.
2. Windows > Timeline.
3. Select Cube game object.
4. Select "Recorded" animation clip and extend it.
5. Try to drag and drop "Recorded" animation clip on Track group section below.
Observe the Exceptions in the console window.
Reproducible on:
2018.2.0a7, 2018.2.0a6, 2018.2.0a4, 2018.2.0a3, 2018.2.0a2.
Working fine on:
2018.2.0a1, 2018.1.0b13.
Environment:
Occurring on Windows 10, Windows 7, Mac 10.13, Mac 10.12.
Stack trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Timeline.ClipInspector.OnHeaderIconGUI (Rect iconRect) (at C:/buildslave/unity/build/Extensions/Timeline/Editor/inspectors/ClipInspector/ClipInspector.cs:191)
UnityEditor.Editor.DrawHeaderGUI (UnityEditor.Editor editor, System.String header, Single leftMargin) (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:803)
UnityEditor.Editor.DrawHeaderGUI (UnityEditor.Editor editor, System.String header) (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:772)
UnityEditor.Editor.OnHeaderGUI () (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:662)
UnityEditor.Editor.DrawHeader () (at C:/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:655)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1169)
UnityEditor.InspectorWindow.DrawEditors (UnityEditor.Editor[] editors) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1073)
UnityEditor.InspectorWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:413)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:295)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:288)
UnityEditor.HostView.InvokeOnGUI (Rect onGUIPosition) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:255)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment