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1
votes
Fixed

Event is not triggered at the last frame of the animation

Animation

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Nov 29, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the project that I've attached;2. Open the scene (it contains an animated game object);3. Open the animation wi... Read more

0
votes
Not Reproducible

Drag&Drop mouse icon doesn't change on custom editor unless it is docked

Window management

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Nov 30, 2013

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Version/s: 4.5.0a1

To reproduce:1. Open attached project2. Go to Custom -> Open3. While the editor is undocked Drag&Drop a prefab into it4. It's... Read more

1
votes
By Design

Depth only camera clear flag together with image effect greatly reduce F...

Android

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Nov 20, 2013

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Version/s: 4.3.0f4

Using image effects (in this case Grayscale Effect) together with the "Depth only" camera clear flag drastically reduces FPS on the ... Read more

0
votes
Won't Fix

Variables are reset when mecanim object is enabled repeatedly

Animation

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Nov 29, 2013

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Version/s: 4.3.0f4

To reproduce:1) Open the project that I have attached2) Run 'Repro' scene4) Run the scene5) Notice that animator parameters were cha... Read more

0
votes
Fixed

Platform Dependent Compilation does not have description for UNITY_WINRT...

Docs - Manual

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Nov 12, 2013

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Version/s: 4.2.2f1

Page http://docs.unity3d.com/Documentation/Manual/PlatformDependentCompilation.html is missing description for UNITY_WINRT platform ... Read more

0
votes
Fixed

Screen.GetResolution is either a duplicate of Screen.resolutions or not ...

Scripting

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Dec 03, 2013

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Version/s: 4.5.0a1

Steps to reproduce:1. Create a project which prints out Screen.GetResolution and Screen.resolutions2. Build it as standalone3. See t... Read more

0
votes
Fixed

Screen.dpi always reports zero on Windows Phone 8

WP8

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Dec 03, 2013

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Version/s: 4.3.1f1

Steps to reproduce:1. Created a project which reports Screen.dpi2. Deploy it to Windows Phone 83. Reported dpi is zero. Tested with ... Read more

0
votes
Not Reproducible

Fullscreen standalone performance issues with nvidia gpu

Deployment Management

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Dec 02, 2013

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Version/s: 4.3.0f4

Machine needs to have windows and nvidia gpu (reproduced with 640m and 740m)To reproduce:1. Open attached project2. Build and run on... Read more

0
votes
Fixed

Caching.cleancache does not work

Android

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Dec 02, 2013

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Version/s: 4.3.0f4

Caching.cleancache does not work on Android devices in Unity 4.3. This is a regression from Unity 4.2. Reproduced on:Google Nexus 5 ... Read more