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0
votes
Fixed

[M1] Crash with * Assertion at handle.c:446, condition `m_class_is_value...

Mono

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Nov 06, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open the user's attached project and scene "Main Menu" 2. Enter play mode 3. Press the "Multiplayer Arena" bu... Read more

0
votes
Fixed

[VFX Graph] Gizmos of the Shape disappear when connecting any node to th...

Package: Visual Effect Graph

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Dec 16, 2021

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Version/s: 13.1.3

How to reproduce: 1. Open the attached VFX Graph and drag it to the Scene 2. Attach it to the GameObject and Select Init context 3. ... Read more

1
votes
Fixed

InvalidOperationException thrown after undoing changes while Animation i...

Animation

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Dec 16, 2021

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Version/s: 2022.1, 2022.1.0b2

How to reproduce: 1. Open attached project 2. Open 'Edit while paused' scene 3. Select Human in Inspector 4. In VeryAnimation tab se... Read more

2
votes
Fixed

[Hub] Missing folders in AndroidPlayer folder when installing Editor wit...

Package: HUBX

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Sep 09, 2021

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Version/s: 3.0.0-beta.4

Reproduction steps: 1. Open Unity Hub 2. Go to Installs 3. At the top right corner select Install Editor 4. Install any Editor with ... Read more

0
votes
Postponed

Mouse position is offset by a few pixels from the tip of the cursor in G...

Input

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Nov 30, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached “New Unity Project.zip” project 2. Open the “SampleScene” Scene 3. Enter the Play Mode 4. Try... Read more

2
votes
Fixed

[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...

Progressive Lightmapper

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Dec 16, 2021

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Version/s: 2020.2.0a7, 2021.2.1f1, 2022.1, 2022.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit > Prefer... Read more

0
votes
Not Reproducible

[Oculus] Quest build crashes on signal 11 (SIGSEGV)

Oculus

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Nov 29, 2021

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Version/s: 2021.2.3f1, 2021.2.4f1, 2022.1

Reproduction steps: 1. Open the attached user's project " HTPK_OC34_Test.zip" 2. Build for Quest 1/2 Expected result: the Applicati... Read more

0
votes
Fixed

URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...

Package: Scriptable Render Pipeline Universal

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Oct 30, 2021

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Version/s: 12.1.0

Reproduction steps: 1. Open the attached Project 2. Open "SampleScene" 2. Make sure that Post Processing at Camera is selected and P... Read more

0
votes
By Design

[Android][IL2CPP] DateTime.Now property prints incorrect year when using...

IL2CPP

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Nov 11, 2021

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Version/s: 2021.1.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached Unity project "DateIssue.zip" 2. Go to File > Build Settings 3. Build and Run the app on an... Read more

0
votes
Fixed

[CacheServer] OverflowException when putting too long port into address ...

Serialization

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Dec 16, 2021

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Version/s: 2022.2.0a1

How can we reproduce it 1 Create new 3D project 2 Open menu Edit->Preferences and move to "AssetPipeline" tab 3 Find "Unity Accelera... Read more

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