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Fixed in 14



Found in [Package]


Issue ID




[VFX Graph] Gizmos of the Shape disappear when connecting any node to the Transform Shape block and changing its space to World

Package: Visual Effect Graph


How to reproduce:
1. Open the attached VFX Graph and drag it to the Scene
2. Attach it to the GameObject and Select Init context
3. Observe that Gizmos are invisible due to Arc Cone's space being set to World

Expected result: Gizmos are visible when changing spaces of the block
Actual result: Gizmos are invisible and errors are thrown to the console

Reproduced with: 2021.2.4f1 (12.1.1) , 2022.1.0b2(13.1.3)

Error message:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.VFX.UI.VFXDataAnchorGizmoContext+<>c__DisplayClass11_0.<BuildValue>b__3 (System.Collections.Generic.List`1[T] o) (at Library/PackageCache/com.unity.visualeffectgraph@13.1.3/Editor/GraphView/Elements/Controllers/VFXDataAnchorController.cs:742)

  1. Resolution Note (fix version 14):

    Fixed in 2022.2.0a9 VFX 14

    Backported to:

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