Search Issue Tracker
Fixed
Fixed in 3.0.0-beta.5
Votes
2
Found in [Package]
3.0.0-beta.4
Issue ID
HUBX-647
Regression
Yes
[Hub] Missing folders in AndroidPlayer folder when installing Editor with Android Build Support module
Reproduction steps:
1. Open Unity Hub
2. Go to Installs
3. At the top right corner select Install Editor
4. Install any Editor with Android Build Support (Check SDK and JDK)
5. Wait for the installation to finish
6. Navigate to Unity installation folder > Editor > Data> PlaybackEngines > AndroidPlayer folder
7. Observe the AndroidPlayer folder
Expected result: All required folders for Android Build Support are installed (Apk, Data, Documentation, OpenJDK, etc.)
Actual result: Only SDK and NDK folders appear
Reproducible with: 3.0.0-beta.4
Not reproducible with: 2.4.5
Notes:
- When the installation is finished, a window is thrown: "Failed to delete old Unity Android Support installation files. Maybe Unity or something of its tools are still running?"
- Only reproducible on Windows
- Not reproducible on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
Fixed in 3.0.0 Beta-7