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[HDRP] Artefacts on a skybox in editor when target is switched to iOS
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
Built-in shaders with alpha blending ignore blending when rendering to a...
Steps to reproduce: 1. Download and open the attached project2. Look at the game view Expected result: checkerboard texture should n... Read more
PackedMemorySnapshot: Unexpected connections between native objects
To reproduce:1) Open attached user project2) Build a Standalone Windows 64bit Player3) Start Player4) Make sure the Profiler is conn... Read more
Unity crashes at mono_class_array_element_size when opening iOS project ...
To reproduce:1. Open attached project Expected result: Unity successfully loads projectActual result: Unity crashes on launch Reprod... Read more
LayerMask doesn't return selected value
How to reproduce:1. Open "LayerRepro" Unity project2. Enter "testScene" scene3. Select "GameObject" in Hierarchy4. In the inspector ... Read more
[Hololens] [Vuforia] Unity Crashed when running Holographic Emulation on...
How to reproduce:1. Download attached project file and open "Main" Scene2. In Assets folder go to Resources and select VuforiaConfig... Read more
Importing BC7 compressed texture results in Unsupported DDS file error
Steps to reproduce:1. Open attached project2. Check the console to see the error appear Reproduced with: 5.6.4f1, 2017.3.0p1, 2017.3... Read more
[timeline]: ctrl + scroll wheel down zooms in when zooming out timeline ...
To reproduce:1. Open attached project2. In Project window, select zoom.playable3. Switch to Timeline window4. Try zooming out horizo... Read more
Prefab with a ParticleSystem keeps creating duplicate entries into its s...
Steps to reproduce:1. Open attached “SerializationIssue.zip” Unity project2. Open “DrainLifeParticles” prefab in a text editor of yo... Read more
[Shuriken] ParticleSystem's EmitParams.velocity is ignored when 'Shape' ...
Steps to reproduce:1. Open user attached project2. Run the scene3. Select the ParticleSystem game object4. Locate ParticleSystem->... Read more
All about bugs
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