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Won't Fix

Votes

1

Found in

2017.2.1p2

Issue ID

990611

Regression

No

[Hololens] [Vuforia] Unity Crashed when running Holographic Emulation on Device with Vuforia

XR SDK

-

How to reproduce:
1. Download attached project file and open "Main" Scene
2. In Assets folder go to Resources and select VuforiaConfiguration
3. Change Digital Eyewear to "Optical See-through" and See Through Config to "Hololens"
4. Connect to Hololens via Holographics
5. Enter Play Mode
6. Exit Play Mode
7. Attempt to disconnect from Hololens via Holographic Emulation tab

Actual result: Unity crash without stackttrace. Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)

Reproduced with: 2017.2.1p2, 2017.3.0p3

Note: if you have an external webcam, Unity crash on Play because of 973326 issue (only on 2017.2)

  1. Resolution Note (2018.2.X):

    XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.

Comments (2)

  1. Mortalyx

    Mar 12, 2018 15:30

    And also you should set Digital Eyewear to hololens

    Screen from Unity 2017.3.1p2
    https://cl.ly/1k371E1n173t

  2. YoctoYury

    Mar 05, 2018 14:49

    I had the same result until change some configuration settings in Vuforia and Publishing (in Player settings). What i do: disable Vuforia video background, uncheck pose tracker in configurations, check next things in publishing settings:
    InternetClientServer
    PrivateNetworkClientServer
    Microphone
    SpatialPerception

    But all this things will not let you use emulator if Vuforia behaviour is enabled. When you check this component the camera becomes unmovable. I created bug-report for that thinglast friday and waiting for confirmation

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