Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a7
2018.1.0b1
Issue ID
980669
Regression
Yes
Unity crashes at mono_class_array_element_size when opening iOS project that contains IAP plugin
To reproduce:
1. Open attached project
Expected result: Unity successfully loads project
Actual result: Unity crashes on launch
Reproduced: 2018.1.0b1, 2018.1.0a7
Not reproducible: 2017.3.0f3, 2018,1.0a1, 2018.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Add comment