Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0a1
Issue ID
990695
Regression
No
[HDRP] Artefacts on a skybox in editor when target is switched to iOS
Steps to reproduce:
1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/ScriptableRenderPipeline)
2. Switch to iOS
3. Open 'ShadowsTest' scene
4. Focus the scene or game view in a way that the trees would be visible together with skybox
5. Notice the artefacts appearing all over the skybox (see screenshots)
Notes:
Only happens in Editor when target is switched to iOS, doesn't happen on device.
Artefacts only visible when trees are in the field of view together with the skybox.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Add comment