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Unity crashes when entering "-force-opengl" or "-force-glcore" in the Ad...
How to reproduce: 1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub 2. Click three dots and select Advanced ... Read more
Localized Sprites are not shown in the build when using Localization
How to reproduce: 1. Open the attached project "LocalizedSprites.zip" 2. Build the project 3. Open build and click on the Germany fl... Read more
The Spanish language is not converted from code to "Spanish" in Xcode wi...
How to reproduce: 1. Open "Progetto localizzazioni.zip" project 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4... Read more
Height Transition property is not displayed in Shader Inspector when Use...
How to reproduce: 1. Open the attached project (HDRPHeightTest.zip) 2. In the Project window, select the Material "TestMaterial" 3. ... Read more
Undocked windows are always on top of other apps when the Mac Editor has...
How to reproduce: 1. Open any Unity project 2. Undock any window and place it over the Editor or an application (can move to another... Read more
Unity crashes on block_merge_next when importing an FBX file
Reproduction steps: 1. Create a new Unity project 2. Drag "1378177-sample.fbx" or "1378177-sample-2.fbx" file into the project Exp... Read more
Packman My Assets icons are not updated upon downloading the assets
Steps to reproduce: 1. Open any project 2. Open Package Manager (Window -> Package Manager) 3. In the "Packages:" dropdown select "P... Read more
"Install with Unity Hub" link from Build Settings doesn't check submodul...
Steps to reproduce: 0. Make sure your editor installation doesn't have Android Build module already installed 1. Create new project ... Read more
Selection Outline is not visible on the first child GameObject of anothe...
Reproduction steps: 1. Open the attached "1380804.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy window select "Ga... Read more
Particle System isn't culled off-screen when the Culling Mode is set to ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Sample Scene" and enter Play mode (Assets/Scenes/SampleScene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.