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Exceptions and broken Inspector window after adjusting additional settin...
Exceptions and broken Inspector window after adjusting additional settings in Avatar Editor Select an Avatar asset and go to Configu... Read more
[Editor] Crashes while assigning anchor override from Mesh Renderer
Editor crashes while assigning anchor override from Mesh Renderer Steps to repro:1. Open a new project > Create any primitive gam... Read more
The build crashes in AnimationCurveTpl<float>::Evaluate when assigning M...
To reproduce: 1. Open the "ParticleSystem Issue.zip" project2. Open the "Main" scene3. Enter Play mode, everything works correctly4.... Read more
Inspector window breaks if selected component has a missing script when ...
Steps to reproduce:1. Create new project2. Create new script and attached it to game object in Hierarchy3. Delete script in Project ... Read more
[Grahics-General] The font name is not getting updated, on changing "Fon...
The font name is not getting updated, on changing "Font Names" property from the inspector. Steps to repro:1. Open attached project.... Read more
Unity cannot find the UNITY_SHADOW_COORDS macro under 2017.2
Steps for reproduction:1) Open the `OrientationCrash` project below2) Observe the errors in the console3) UNITY_SHADOW_COORDS macro ... Read more
UnauthorizedAccessException when script updater tries to update non chec...
Steps to reproduce: 1. Set up perforce server and workspace2. Add attached project to workspace3. Open it using unity 2017.1.1f1 (or... Read more
Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip)2. Build the project for PC standalone Expected: th... Read more
[UnityTestRunner] NUnit tests in a DLL stored under an Editor folder are...
How to reproduce:1. Open up the terminal (or command line for Windows).2. Run the command <Path_To_Unity> -batchmode -projectP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size