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[MacOS] Editor crashes after closing the splash screen
How to reproduce: 1. Create new URP template project (other templates are crashing too, URP seems to be more consistent) 2. Once spl... Read more
[Batch Mode] Compilation error on first launch of Android batch build re...
Reproduction steps: 1. Download and extract the attached "1129098.zip" reproduction files 2. Modify buildWin.bat and buildAndroid.ba... Read more
GameObject can't be selected in the Scene view when it's scale value is ...
Reproduction steps: 1. Open the user's attached "BugReport.zip" project 2. Open the "Test" Scene 3. Left click on the "Box_001 (Nega... Read more
[Physics] Incorrect FaceIndex on certain collisions when using CCD
How to reproduce: 1. Open the user attached "Incorrect Face Index.zip" project 2. Open the "ModifyContactTest" Scene located in the ... Read more
[PLM] GPU and CPU Lightmappers produce inconsistent results
Steps to reproduce: 1. Open the attached repro project 2. Bake each of the four scenes under Assets/Scenes 3. Observe the different... Read more
[HDRP] Null error while adding a volume component
Should reproduce on any project, I tested on 2. Repro steps: 1) Create a game object 2) Add volume component Result: Error NullRef... Read more
OnParticleTrigger() is called before Awake()
How to reproduce: 1. Open the attached project "ParticlesBug.zip" 2. Open "Test Particles" Scene 3. Enter Play mode 4. Pause Play mo... Read more
Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce: 1. Open the attached project from "BugRepro.zip" 2. Disable your internet connection 3. Navigate to "File" -> "Bui... Read more
First On Click event isn't triggered after switching current Action Map ...
Reproduction steps: 1. Open the attached project ("Test_22.1.0a15.zip") 2. Open the "Main" Scene 3. Enter Play mode 4. Click the but... Read more
[HDRP] Ambient occlusion map provides darker results in Raytracing
On a side project, I noticed that in RTX my highlights are almost completely gone when the AO map is used. I compared the result of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.