Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
0
Found in
2021.2
2021.2.2f1
2022.1
Issue ID
1381066
Regression
No
[Physics] Incorrect FaceIndex on certain collisions when using CCD
How to reproduce:
1. Open the user attached "Incorrect Face Index.zip" project
2. Open the "ModifyContactTest" Scene located in the "Gameplay" folder
3. Enter Play mode
4. Press space and observe the console as the ball lands
Expected result: The console logs the correct faceIndex
Actual result: The console logs "Incorrect FACE INDEX: 4294967295"
Reproducible with: 2021.2.3f1, 2022.1.0a15
Couldn't test: 2019.4.32f1, 2020.3.23f1, 2021.1.28f1 (Downgrading issues)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b5
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.9f1